Necromunda Dominion Battle Report: V

This campaign is not following the rules of Necromundaโ€™s campaign to a T. The dominion campaign table has a minimum of 3, where we are just two players. While iโ€™ve played several miniature skirmish games, this is my first skirmish campaign. This is both of our first time with Necromunda. While we have been slowly... Continue Reading →

Necromunda Dominion Battle Report: IV

This campaign is not following the rules of Necromundaโ€™s campaign exactly. The dominion campaign table has a minimum of 3, where we are just two players. While iโ€™ve played several miniature skirmish games, this is my first skirmish campaign. This is both of our first time with Necromunda. While we have been slowly collecting the... Continue Reading →

Necromunda Dominion Battle Report: III

This campaign is not following the rules of Necromundaโ€™s campaign exactly. The dominion campaign table has a minimum of 3, where we are just two players. While iโ€™ve played several miniature skirmish games, this is my first skirmish campaign. This is both of our first time with Necromunda. While we have been slowly collecting the... Continue Reading →

Necromunda Dominion Battle Report: II

This campaign is not following the rules of Necromundaโ€™s campaign exactly. The dominion campaign table has a minimum of 3, where we are just two players. While iโ€™ve played several miniature skirmish games, this is my first skirmish campaign. This is both of our first time with Necromunda. While we have been slowly collecting the... Continue Reading →

Necromunda Dominion Battle Report: I

This is my first attempt at a battle report for the dominion campaign I am attempting with my friend. This campaign is not following the rules of Necromundaโ€™s campaign exactly. The dominion campaign table has a minimum of 3, where we are just two players. While iโ€™ve played several miniature skirmish games, this is my... Continue Reading →

Thoughts On – โ€œThe Game Master’s Handbook of Proactive Roleplaying: Guidelines and Strategies for Running PC-Driven Narratives in 5E Adventuresโ€ by Jonah Fishel & Tristen Fishel

175 words or less, thoughts and feelings that I had after reading the book After GMing for about 12 years, reading countless articles, and watching several videos to help me improve my craft; thereโ€™s always some advice that gets to me saying โ€œI didnโ€™t thought about it like thatโ€. This book helped bring a new... Continue Reading →

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